Fast Editing
NGWave uses a revolutionary internal storage format that makes
most edits lightening fast. While other editors often take
massive amounts of time to do something as simple as deleting a
bit of silence, NGWave doesn't break a sweat.Basic Editing
Functions
Of course NGWave supports your standard editing functions. You
can select any portion of audio, and Copy, Cut, Paste Insert,
Paste Replace, Paste Mix and Delete.
Adding to this, however, most features give you the option to
Fade Edges. This means that when you, for example, Mute a
selected portion of audio, the edges will fade out and back in.
Likewise, if you equalize a selection, it will cross-fade
between non-edited and edited audio at the selection boundaries.
This helps to avoid pops and clicks at the boundaries of an
edit. The fade time is selectable.
Realtime Preview
Unlike a lot of editors, you can preview most edits in realtime.
For example, when you click the Reverb button, you can click on
Preview to start playing back your selection. You can then
change your parameters, and hear the results in realtime --
without having to stop playback!
NGWave also features a Bypass button, allowing you to easily A/B
the processing for quick comparison.
32-Bit Internal Format
For a quality that is unmatched, NGWave utilizes a 32-Bit
unbounded floating-point data format. This allows hundreds of
decibels of headroom, so you will never have to worry about
clipping. If an edit caused your audio to go above 0db, simply
reduce the volume. NGWave does not actually clip your data until
you choose to save the file -- and you can optionally have
NGWave warn you if saving the file will result in clipping.
This also helps make many of NGWave's processing functions very
fast. Many editing functions require floating-point numbers
internally, and with NGWave there's no need to constantly
convert back and forth.
File Formats Support
NGWave supports most WAV file formats. You can open, save, and
create 8-, 16-, or 32-Bit integer files, as well as 32- and
64-Bit IEEE floating point formats. One or Two channels are
supported (Mono or Stereo).
NGWave also supports MP3 files, supporting virtually all
bitrates.
Processing Functions
Below is a list of the processing functions available in NGWave.
All of these are accessed by choosing the Process menu item, and
each has a toolbar button:
- Mute
- Change Volume
- Maximize Volume
- 10 Band Graphic Equalizer
- FFT Hi-Pass/Lo-Pass/Bandpass/Bandstop Filtering
(screenshot)
- Simple Echo
- Full Echo Processor (screenshot)
- Reverb Processor (screenshot)
- Dynamic Compressor/Limiter (screenshot)
- Distortion Processor
- Noise Reduction
Of course the following basic editing functions are available
through the Edit menu:
- Cut
- Copy
- Paste Insert, Replace, Mix, and To New File
- Delete
- Crop to Selection
- Trim Silence
- Generate Silence
- Generate Tones
- Correct DC Offset
- Convert to Stereo or Mono
- Convert Sample Rate (resample)
NGWave also supports unlimited Undo and Redo functions, as
well as an Undo History window to quickly pinpoint the state you
are looking for.
Recording
NGWave of course supports Recording if your sound card supports
this. The recording dialog lets you choose among your installed
sound cards, and optionally displays a Recording Control Mixer
for the selected card.
Waveform Display
One of NGWave's strongest points is its Waveform Display.
Unmatched anywhere, you can zoom to any arbitrary integral zoom
ratio, and playback scrolling is smooth as silk on any modern
video card. The colors are completely customizable (screenshot)
-- choose from several predefined themes, or create your own!
New: Crash Recovery
If NGWave exits prematurely for any reason -- Windows problems,
power loss, or NGWave itself crashes -- NGWave will prompt to
recover your session next time it starts up. See this page for
more details on this feature.
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